Horses and Heroes is a Reality TV series, which combines the highly effective Peer Support Therapy with Equine Therapy. Unlike most in the genre, it will focus on healing and positive growth rather than endorsing bad behavior. Each season will bring together the veterans from WWII to the current conflicts. They will be sharing their challenges and supporting each other as they find new solutions. They know the talk, because they have walked the walk. They see the dodges and will be able to call each other on them. Sparks may fly. Tempers may flare, especially when they force each other to face the ghosts. But will also be laughter and fun as they rebuild the comradery. The snarkiness and practical jokes between the branches don't simply end. There is always room for just one more. When it airs, it will reach into the homes of the veterans, who need to hear that they are not alone and give them the information as well as the permission to also heal. They will help each other find their way back to the world. Veterans can’t go back and make a brand new start; but they can start from now and make a brand new end.
Showing posts with label reality TV. Show all posts
Showing posts with label reality TV. Show all posts
Thursday, November 3, 2016
Saturday, July 30, 2016
Interview with Reality Show Creator Theresa Chaze
Author, talk show host, and owner of Bush Pilot Marketing, John Chang helps entrepreneurs, business Owners, creative Artists craft their compelling story, effectively communicate and connect with their 1000 true fans, so they can share their unique gifts and live their purpose by creating a compelling call-to-action and closing more sales to create customers for life. On July 30, 2016 he interview Theresa Chaze.
An experienced writer, producer and digital editor, Theresa Chaze is the motivating force behind the Reality TV series Horses and Heroes. It is one of several projects on her slate along with a paranormal thriller Never Can Say Good-bye and an occult horror called Eye of Ra. Another military based TV series will be soon added.
Horses and Heroes is a
Reality TV series, which combines the highly effective Peer Support
Therapy with Equine Therapy. Unlike most in the genre, it will focus
on healing and positive growth rather than endorsing bad behavior.
Each season will bring together the veterans from WWII to the current
conflicts. They will be sharing their challenges and supporting each
other as they find new solutions. They know the talk, because they
have walked the walk. They see the dodges and will be able to call
each other on them. Sparks may fly. Tempers may flare, especially
when they force each other to face the ghosts. But will also be
laughter and fun as they rebuild the comradery. The snarkiness and
practical jokes between the branches don't simply end. There is
always room for just one more. When it airs, it will reach into the
homes of the veterans, who need to hear that they are not alone and
give them the information as well as the permission to also heal.
They will help each other find their way back to the world. Veterans
can’t go back and make a brand new start; but they can start from
now and make a brand new end.
The ghost of a murdered child bring his parents back
together after they have reincarnated. He needs them to remember
their lives together and forgive. If he succeeds, they will all heal
and he will be freed to also reincarnate. If he fails, their need
for revenge will damn them all
Elizabeth was asked
by her mentor to teach a writing course at a small college. Since
she never forgets a kindness, she reluctantly agrees. Arriving in
town, she instantly regrets her decision. She wants to run, but she
is honor bound to stay. Even
as the ghost of a small child begs her to forgive, the memories of
another time arouse feelings of hatred that she doesn't understand
and cannot control. When she meets Shane, all of their lives are
thrown onto a dangerous collision course from which they can neither
run, nor can they hide. The question is, "Can they overcome
their tragic past or will they be doomed to repeat it.
With the logline, "when love is forever, death is only the beginning, Never Can Say Good-bye is comparable to Ghost and The Others.
Kidnapped as a child, Rikki is forced to defend her life from her envious mother, who is more than willing to kill to steal her spiritual gifts. When Rikki escapes, Sandra turns her attention on others with power gifts, who are more vulnerable. Can Rikki find the strength and courage to once again face her mother and stop her or will Sandra use Rikki's guilt to weaken her to the point that she is unable save herself or anyone else?
Katherine
was born with the power to control the elements. Her whistle called
the winds. Her tears refreshed the earth. She was able to see into
the realms where fools and angels fear to tread. Her daughter,
Sandra, was born with gifts that were complimentary—or they should
have been. Sandra had the ability to nurture and heal. Her gifts
gave her the ability to see and heal others' pain. She could foresee
their destinies and give them the courage to embrace their futures
Yet, it was not enough. Sandra wanted more more direct control over
the world and the realms beyond. When her daughters' developed the
gifts she craved, Sandra's envy turned to hatred. When a voice from
the dark void reached out and asked, “What would you do to have
their power. Sandra replied, “Whatever it takes.”
Eye of Ra is an occult-horror, which is
comparable to The Exorcist and Amityville Horror with the tagline,
“when a mother eats her young, no one is safe.”
Friday, April 8, 2016
They always keep their dogtags
They raised their hand and swore
an oath to defend the country against all enemies both domestic and
abroad. They did their duty. They stood the line. They risked their lives. They took other
lives in defense of the nation. They
protected each other. They fulfilled their
commitment. They received their honors
as they took off their uniform and rejoined civilian life only to find that comradery that helped them through the challenges and stress of military service was also
boxed away.
While in service no brother or
sister in arms was left behind. However, many found themselves without a support
system to help them through the transition from military personnel to veteran. It
takes more than three hots and cot to move past the experiences that permanent
altered lives from the inside out. The
person, who raised their hand and took the oath, no longer exists. Whether combat or non-com, peace time or
conflict, putting on the uniform meant setting aside their individuality for
the good of the whole. Basic did more than train them for battle; it
broke down the barriers between them and rebuilt them as a unit, which is was
capable of working as single entity. Egos
were set aside. Their competition in
training strengthened and enhanced the whole. Their lives depended on their ability to trust
and rely on each other.
Civilians can’t or won’t understand. Serving is more than a job, it is who they
became as a person. They no longer saw
themselves as “I” or “me”, but as “us” and “we”. While civilians compete for themselves,
military personnel fight for the group.
That mindset doesn’t just end by taking off the uniform.
Horses and Heroes is a Reality TV
series, which combines the highly effective Peer Support Therapy with Equine
Therapy. Unlike most in the genre, it will focus on healing and positive growth
rather than endorsing bad behavior. Each
season will bring together the veterans from WWII to the current conflicts.
They will be sharing their challenges and supporting each other as they find
new solutions. They know the talk, because they have walked
the walk. They see the dodges and will
be able to call each other on them. Sparks
may fly. Tempers may flare, especially when they force each other to face the
ghosts. When it airs, it will reach into
the homes of the veterans, who need to hear that they are not alone and give
them the information as well as the permission they need to also heal. They will help each other find their way back
to the world. Veterans can’t go back and
make a brand new start; but they can start from now and make a brand new end.
Tuesday, September 29, 2015
Can Reality TV do more than promote bad behavior?
Although
veterans can't go back and make a brand new start, they can start from
now and make a brand new end. Horses and Heroes is a Realty TV series
that will help veterans learn new coping skills, which will give them
the brand new end.
Reality
TV series continue to be a dominate genre in television programming.
However, while most current shows promote bad behavior, establish or
revive a career, and focus on selling a brand, Horses and Heroes will
take the genre into a positive direction by promoting healing and
empowering veterans to reclaim their lives. By combining the
spontaneity of a Reality show and the informational sharing of a
documentary with the in-depth personal sharing that happens during a
talk show, Horses and Heroes blazes a new genre trail.
Our
target audience will also include veterans and their families from
the past conflicts. The veterans from WWII, Korea, Vietnam, and the
first Gulf War fought different kinds of wars, yet they have much in
common The comradery of service is what kept many alive during their
time of service In foxholes, strangers became brothers. They watched
each others' six both in and out of battle zones. But it is also what
has been lacking in many of their lives As the eight veterans help
each other work through their individual challenges, they will
rebuild that same kind of friendship and support system not only
among themselves, but they will also awaken that spirit in the
veterans in the audience. By sharing their challenges and their
healing process, they will prove that no matter old the wounds it is
never too late to heal them.. Although Equine Therapy will be the stage, the
primary focus will be on the eight veterans as they sharing what they
experienced while they served our country and how those events had a
lasting effect on their lives as well as on those who love them.
Join our team and help our veterans rebuild their lives.
To learn how to get involved please visit our website.
Sunday, January 11, 2009
Reality TV: Maximize Profits With Discount Entertainment
Reality TV: Maximize Profits With Discount Entertainment
In the entertainment industry, it can truly be said that everything old is new again. From the beginning of the film industry to the current contract negotiations, studio executives have attempted to keep the lion share of the profits, while denying the necessity or importance of the skilled workers and talent that make the industry possible. The movement towards reality shows is just latest in the long line of attempts to devalue industry professionals in order to keep salaries and benefits low.
The American film industry was created by pioneers who weren't thinking about changing the world, but how to make a quick buck. Nickelodeon owners quickly learned that the true money was to be made by producing films instead of just showing them. The ruthless competition between the studios eventually led to the top nine forming the Motion Pictures Patient Company, which signed an exclusive contract for the film stock produce by the George Eastman factory. The contract created a monopoly that not only controlled who could produce films, but also which films could be made and where the films could be shown. Anyone failing to meet the Trust, as the Motion Picture Patient Company came to be known, was either excluded from the industry or found themselves to be the target of violent attacks.
The strangle hold the Trust held on the business cascaded throughout the industry. Independent film producers were denied access to film stock made in the United States. Although they could buy stock from other countries, they also had additional difficulties with processing the film. In addition, the Trust was known to use strong arm tactics to shut down offices and destroy sets. In spite of public interest, on-screen talent was considered easily replaceable by the studios and was listed only by their character name in the credits. By limiting the information, studios prevented the actors from building a fan base that would give her or him financial or creative leverage. Distributors were required not only pay a fee to distribute Trust films, but they were also limited to showing only films produced by the Trust studios. To do other would bring down the Trust’s wrath. Not only would films be withheld, but their Nickelodeon would be subject to the same violence as the filmmakers. Between the anti-trust court battles and the influx of foreign film stock, the Motion Picture Patents Company was busted in 1917, clearing the way not only for independent film makers but for the actors and production staff to start receiving their due.
The independents were not only more willing to take risks on subject matter, but they saw the profit in creating a star system. They realized that in the short run it would cost more in salaries, but in the long run the profits would be much greater. Signing actors to exclusive contracts insured that their fan base would also stay loyal to the studio. Although the stars gained in notoriety, they lost independence. Morality clauses in the contracts gave the studio executive a great deal of control over their private as well as professional lives. Bound by contracts, actors were assigned roles based availability instead of desire to play the role or compatibility for the part. Contract actors received a weekly paycheck whether or not they worked; therefore, the studios used them as frequently as possible, even if the connection between role and actor had to be forced.
When the Supreme Court ruled that the ownership of theaters and film distribution was a violation of the Sherman Antitrust Act, the studio contracts was brought to an end. Having to compete for theatrical screens forced the studios to limit the number of movies they released a year and increase the quality of the productions. Instead, cast and crew were hired for individual projects. No longer held by the rigid contract system, actors, directors, producers and the technical crew were able to not only chose projects, but also negotiate the terms of their contracts. Whether on-screen or behind the scenes, the more popular the talent, the more control she or he has in determining the terms of the agreement.
In response to the increasing competition of networks and entertainment venues, the networks have created cheaper ‘reality” shows that do not focus on professional talent, storylines or staging. Although reality shows have been around since radio, it wasn’t until the 2000s that they became highly prolific. The shows feature ordinary people in situations that have little to do with reality; instead the shows have become a hybrid of games shows and dramas, as the participates compete against each other for prizes. Using exotic locations or sets, the audience becomes voyeurs as they are giving glimpses behind scenes. Even with million dollar prizes, these shows are cheaper to produce than those with skilled artisans.
The star system has come full circle as once again studio executives chose to use unknown players as a way of streamlining costs so that they may retain more of the profits. Instead of improving the quality of the shows to increase revenues, they chose to produce and promote entertainment shows of lower quality both in content and production values. By giving ordinary folk fifteen minutes of fame, the studios undermine the guilds and unions of the entertainment industry, thereby increasing the power of the studios to not only control but also manipulate the industry. The movement away from professional talent back to the nameless performers is a tactic taking straight from the Motion Pictures Patient Company’s hand book as they once again chose quantity over quality.
In the entertainment industry, it can truly be said that everything old is new again. From the beginning of the film industry to the current contract negotiations, studio executives have attempted to keep the lion share of the profits, while denying the necessity or importance of the skilled workers and talent that make the industry possible. The movement towards reality shows is just latest in the long line of attempts to devalue industry professionals in order to keep salaries and benefits low.
The American film industry was created by pioneers who weren't thinking about changing the world, but how to make a quick buck. Nickelodeon owners quickly learned that the true money was to be made by producing films instead of just showing them. The ruthless competition between the studios eventually led to the top nine forming the Motion Pictures Patient Company, which signed an exclusive contract for the film stock produce by the George Eastman factory. The contract created a monopoly that not only controlled who could produce films, but also which films could be made and where the films could be shown. Anyone failing to meet the Trust, as the Motion Picture Patient Company came to be known, was either excluded from the industry or found themselves to be the target of violent attacks.
The strangle hold the Trust held on the business cascaded throughout the industry. Independent film producers were denied access to film stock made in the United States. Although they could buy stock from other countries, they also had additional difficulties with processing the film. In addition, the Trust was known to use strong arm tactics to shut down offices and destroy sets. In spite of public interest, on-screen talent was considered easily replaceable by the studios and was listed only by their character name in the credits. By limiting the information, studios prevented the actors from building a fan base that would give her or him financial or creative leverage. Distributors were required not only pay a fee to distribute Trust films, but they were also limited to showing only films produced by the Trust studios. To do other would bring down the Trust’s wrath. Not only would films be withheld, but their Nickelodeon would be subject to the same violence as the filmmakers. Between the anti-trust court battles and the influx of foreign film stock, the Motion Picture Patents Company was busted in 1917, clearing the way not only for independent film makers but for the actors and production staff to start receiving their due.
The independents were not only more willing to take risks on subject matter, but they saw the profit in creating a star system. They realized that in the short run it would cost more in salaries, but in the long run the profits would be much greater. Signing actors to exclusive contracts insured that their fan base would also stay loyal to the studio. Although the stars gained in notoriety, they lost independence. Morality clauses in the contracts gave the studio executive a great deal of control over their private as well as professional lives. Bound by contracts, actors were assigned roles based availability instead of desire to play the role or compatibility for the part. Contract actors received a weekly paycheck whether or not they worked; therefore, the studios used them as frequently as possible, even if the connection between role and actor had to be forced.
When the Supreme Court ruled that the ownership of theaters and film distribution was a violation of the Sherman Antitrust Act, the studio contracts was brought to an end. Having to compete for theatrical screens forced the studios to limit the number of movies they released a year and increase the quality of the productions. Instead, cast and crew were hired for individual projects. No longer held by the rigid contract system, actors, directors, producers and the technical crew were able to not only chose projects, but also negotiate the terms of their contracts. Whether on-screen or behind the scenes, the more popular the talent, the more control she or he has in determining the terms of the agreement.
In response to the increasing competition of networks and entertainment venues, the networks have created cheaper ‘reality” shows that do not focus on professional talent, storylines or staging. Although reality shows have been around since radio, it wasn’t until the 2000s that they became highly prolific. The shows feature ordinary people in situations that have little to do with reality; instead the shows have become a hybrid of games shows and dramas, as the participates compete against each other for prizes. Using exotic locations or sets, the audience becomes voyeurs as they are giving glimpses behind scenes. Even with million dollar prizes, these shows are cheaper to produce than those with skilled artisans.
The star system has come full circle as once again studio executives chose to use unknown players as a way of streamlining costs so that they may retain more of the profits. Instead of improving the quality of the shows to increase revenues, they chose to produce and promote entertainment shows of lower quality both in content and production values. By giving ordinary folk fifteen minutes of fame, the studios undermine the guilds and unions of the entertainment industry, thereby increasing the power of the studios to not only control but also manipulate the industry. The movement away from professional talent back to the nameless performers is a tactic taking straight from the Motion Pictures Patient Company’s hand book as they once again chose quantity over quality.
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